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Three playable games. Built in weeks, not years.

ChopJohn Games is an AI-driven studio built around a simple idea: imagination should move faster. Using AI-native tools and natural language development, we create playable games in rapid iterations without losing the sense of delight that made us want to make games in the first place. These three titles are live examples of that approach in action.

Arkhaven cover art

Arkhaven

One ship. 10,000 sleeping survivors. A galaxy of unknown worlds. You are the captain of the Arkhaven. Find new homes for humanity, seed colonies on alien planets, and sleep through the centuries as civilizations rise and fall without you.

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The Last Spire cover art

The Last Spire

Protect the final tower of humanity against relentless waves of enemies across a collapsing galaxy. Build your strategy, discover powerful upgrades, and push deeper into the void as each run offers new threats, new rewards, and a chance to climb higher than before.

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The Vanguard cover art

The Vanguard

The void has invaded. Assemble your team of superheroes, fight through waves of void creatures, and defeat them before they destroy everything you hold dear. The Vanguard is a fast-paced auto-battle strategy game where every upgrade decision matters.

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Twin brothers, one story.

ChopJohn Games began long before it had a name. We grew up inventing imaginary games, dreaming up characters like Chop Sporter and John Darks, and building whole worlds in our heads. In a lot of ways, this studio still runs on that same childhood spark: the belief that imagination can become something real.

What drives us now is the same thing that drove us then: delight. Over the years, we have helped build studios, lead teams, create games played by millions, and serve in leadership roles across gaming and technology. But ChopJohn Games is personal. It is where all of that experience meets the original reason we started making things at all: because bringing ideas to life is still magical.

We started by making up games as kids. Now we build the kinds of worlds we always wished were real.
J♠
Josh as a child

Josh

Worldbuilder. Systems designer. Delight chaser.

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Daniel as a child

Daniel

Creator. Collaborator. Keeper of the spark.

D♥

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